Aberration: A temporary change from the typical or usual way of behaving. To reach your goal, you must change yourself.

This game can be difficult, but the difficulty curve dips down every time a new mechanic is introduced. If you get stuck, don't be afraid to skip ahead - there is no penalty for doing so! Progress is saved as long as you have third-party cookies enabled.

Windows, Linux, and source code are available for download. Godot yelled at me when I tried to export for MacOSX and I got scared.

Source code, game assets, and game concept provided under Creative Commons BY-NC-SA 4.0.

CONTROLS:

  • Arrow keys: Move
  • Z: Undo
  • R: Restart
  • O/P: Previous / next level
  • M: Mute

PLAYTESTING & FEEDBACK:

  • thinky-puzzle-games Discord server:
    • Steven J. Miller
    • Tonite
    • Wagnerok
    • Zach
  • Other friends:
    • asd417
    • Dot Operator
    • Freyja
    • Kiglirs
    • Maidofheart
    • Radarhead
    • Sarexicus
    • Tyler
    • Xbmann
    • Zythe_

TOOLS USED:

Made by Ian Spadin for Acerola Jam 0. All content besides audio samples created between March 3rd and March 10th, 2024.

StatusReleased
PlatformsWindows, Linux, HTML5
Rating
Rated 4.8 out of 5 stars
(11 total ratings)
AuthorIdolon
GenrePuzzle
Tags2D, inventory, Short, Sokoban

Download

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Click download now to get access to the following files:

UDLR_Modify_Win.zip 27 MB
UDLR_Modify_Linux.zip 28 MB
UDLRModify_Godot.zip 27 MB

Development log

Comments

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nice game !

This went from tricky, to difficult, to very difficult, and then finally to relatively easy. I can say with certainty that the stretch of levels from 10-14 were easily the hardest levels in the game for me, probably since I found it hardest to reason about the even (red) movement. The levels afterward provided more tangible restrictions on the possibility spaces and more deductions to make, making what needed to be done in them all the more clear; combining this with having just got over the big difficulty hump in the middle of the game, it made the final levels feel the most satisfying for me to complete. (Levels 3-9 felt the most balanced in terms of difficulty vs. introducing the player to the mechanics, so good job on that!) Overall, I found it enjoyable, if the difficulty was a little uneven, and the swap mechanic introduced a new dimension of thinking to the game's mechanics that made me feel invested in seeing more.

wow this is incredibly cool

Very good game!

I finally completed all the levels! Really cool design! 

Level 19 is my favorite and the one I stuck the most.

Way too smart for me. At least lvl 7 looks like Spider-Man lol

how do you beat level 9?

oyhr ba yrsg

(+4)

incredibly satisfying to spam movement into walls when you are stuck

super well made, i didn't get very far though

One of the very relaxing puzzle games, I love stuff like this

damn i love it, its so nice to look at and listen to

Could not beat it, but it is a really clever game. Art was very pleasing, and the music was executed nicely

i suck at this lol


good game <3

This was so fun!

I love this game. Great puzzle!

Great puzzle game! Well done

UDLR_Modify Gameplay

(+1)

(Around 9:18 for your game.)

I rarely comment with multi-game recordings on one video, But I really had fun on this one! Even on replaying, I still had difficulty remembering on what I did on a certain stage. It is really very fun! The concept and gameplay, made me really think hard on this one. Summary, it's pretty good and complex! I'm sorry that's all I have to say.

Thrice, Three's Company, and Full Stack were really fun levels!

AMAZING

wow this is a really good puzzle game, very good graphics and gameplay

(+1)

really fun! definatly not smart enough for it!

My goodness, incredible game! Absolutely phenomenal music, art design, animation, everything! The puzzles are so clever! Fantastic work!

Excellent puzzles and the aesthetic and music are nice.

Very clever! super relaxing too.